International Conference on Modern Educational Technology on December 13-15, 2024 in Tokyo, Japan

International Conference on Modern Educational Technology on December 13-15, 2024 in Tokyo, Japan

Publication:

Submissions to ICMET 2024 will be peer reviewed on the basis of technical quality, relevance to conference topics, originality, significance, clarity, etc. Accepted papers will be published in the International Conference Proceedings and sent to indexed by EI compendex and Scopus etc.

 

Local Organizing Chair :

Hitoshi Sasaki, Takushoku University,Japan

 

Technical Committee Members :

Putsadee Pornphol, Phuket Rajabhat University, Thailand

Ritthiwut Puwapha, Princess of Naradhiwas University, Thailand

Shahbaz Ahmad, The University of Lahore, Sargodha Campus, Pakistan

 

Contact Us:

Conference Secretary: Ms. Ray Huang

Email: [email protected]

Phone: +86-147 0286 6895

1. Improving Teaching and Learning:

Effective Learning Activities, Methodologies and Models, Practice, & Laboratories

21st. Century Skills Development & Competences

Learning Experiences, Student Learning & Diversity & Inclusion Issues

Education and Difference: Gifted Education, Special Education, Learning Difficulties & Disability

Teaching Experiences, Pedagogy, Practice & Praxis Support, Retention of Women & Gender Equality

Adult, Lifelong Learning, & Professional Development

Interdisciplinary, Multidisciplinary & Transdisciplinary Education, Education & Research, Educational Research Experiences

Intelligent system in Education and Learning

 

2. Technology-Enhanced Learning and Digital Transformation:

Innovation, Challenges, Strategies & Experiences

Infrastructure & Educational Technologies/ICT Applications/Digital Learning Materials

Online/E-Learning & Distance Learning

Mobile Learning, MOOC (Massive Open Online Course)

Smart Classroom, Virtual & Remote Labs, Robotics(Online Student Engagement Techniques)

Social Media Technics on Serious Games, Game-Based Learning and Gamification

X-Reality and Immersive Learning Environments

Educational Software and Development

Multimedia for Education

Synchronous and Asynchronous Learning

 

3. Innovation in Teaching & Learning of the Common Core Curriculum:

Mathematics & Natural Sciences

Foreign Languages and Applied Linguistics (including ESL / TESL / TEFL)

Challenging & Preserving: Culture, Inter/Multiculturalism & Language

Economic, Social and Human Sciences

Professional, Ethical & Social Responsibility

Computers for Education

Transfer of Know-how for Educational Technologies

Web-Based Education and Training

Gamified Learning Platforms

Game-Based Learning Design

Simulations and Role-Playing Games in Education

Gamification for Motivation and Engagement

 

4. Innovative Applications

Domain-specific Learning Applications (e.g. language, science, engineering, mathematics, medicine, military, industry)

Scaling up and Large-scale Deployment of AIED Systems

E-Learning tools, systems, and applications

Intelligent system in Education and Learning

Data-driven Learning Analysis in Education

Knowledge Management in E-Learning

e-Laboratory

New types of Examinations

Quality Assurance in Educational Technologies

 

5. Future Skills and Workforce Development

Digital Literacy and Cybersecurity Education

Entrepreneurship Education

Industry Partnerships for Skill Development

Future of Work and Lifelong Learning Initiatives

Mobile App Development for Education

Location-Based Learning

Wearable Technology in Education

Mobile Learning Analytics

Intelligent Tutoring Systems

Coding and Computational Thinking Education

AI-Powered Educational Chatbots

Name: PCO

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