International Conference on Education and Multimedia Technology on July 29-August 01, 2025 in Osaka, Japan

International Conference on Education and Multimedia Technology on July 29-August 01, 2025 in Osaka, Japan

Conference Proceedings:

Submissions will be peer-reviewed by 2-3 technical committee or reviewers. Accepted and registered papers of ICEMT 2025 will be published in the Conference Proceedings, which will be submited for indexing by Ei Compendex, Scopus, and other databased.

 

Publication History:

ICEMT 2024 | ACM digital library | ISBN: 979-8-4007-1761-1 | Index: EI compendex, Scopus

ICEMT 2023 | ACM digital library | ISBN: 979-8-4007-0914-2 | Index: EI compendex, Scopus

ICEMT 2022 | ACM digital library | ISBN: 978-1-4503-9645-5 | Index: EI compendex, Scopus

ICEMT 2021 | ACM digital library | ISBN: 978-1-4503-9022-4 | Index: EI compendex, Scopus

ICEMT 2020 | ACM digital library | ISBN: 978-1-4503-8837-5 | Index: EI compendex, Scopus

ICEMT 2019 | ACM digital library | ISBN: 978-1-4503-7210-7 | Index: EI compendex, Scopus

ICEMT 2018 | ACM digital library | ISBN: 978-1-4503-6525-3 | Index: EI compendex, Scopus

ICEMT 2017 | ACM digital library | ISBN: 978-1-4503-5293-2 | Index: EI compendex, Scopus

 

Conference Program:

Day 1 - 29 July, 2025-Sign-in for ICEMT 2025

Day 2 - 30 July, 2025-Openning Remarks & Keynote Speech & Participants' presentations

Day 3 - 31 July, 2025-Participants' presentations

Day 4 - 1 August, 2025-Acdemic Tour and Walking Tour of the City (Optional)

 

Contact Us:

Conference Secretary: Ms. Bernice Bai

Email: [email protected]

Phone: +86-17323120754 (China)

1. Emerging Technologies in Education

Web-based Learning

Social Media Analysis and Educational Applications

Technology-Enhanced Learning

Flipped Classroom

Impact of Web Technologies on Education

Web Classroom Applications

BYOD (Bring your own device) and 1:1 Learning

Mobile and Tablet Technologies

Virtual Reality and 3D Applications

ICT skills and Digital literacy

ICT for Development

Intelligent Systems and UX for Education

Open Educational Resources

Open Access Education

Knowledge Management

Digital Libraries and Repositories

e-Portfolios

User-Generated Content

Learning Analytics

 

2. Educational Software & Serious Games

Educational Software Experiences

Computer Software on Education

Educational/Serious Games

Gamification

Videos for Learning

Educational Multimedia and Hypermedia

Animation and 3D Systems

 

3. Open Educational Resources

Digital Learning

Design and Interactive Communication

HCI and Digital Learning Experiences

Educational Software and Serious Games

e-Learning Projects and Experiences

Blended Learning

Mobile Learning

Massive Open Online Courses (MOOCs)

Distance Learning

Online/Virtual Laboratories

Virtual Universities

e-Tutoring & Mentoring

Intelligent Tutoring Systems (ITS)

Virtual Learning Environments (VLEs)

Learning Management Systems (LMS)

Personal Learning Environments (PLEs)

E-Learning Standards

 

4. Emerging multimedia applications and technologies

Image/Video Processing

Immersive Media

Multimedia Analysis and Understanding

Video Contents for Learning

Virtual Reality and Immersive Media

Learning and Teaching in Metaverse

Multimedia Databases and Data Mining

Multimedia for Society and Health

Multimedia Interaction

Multimedia Software, Hardware and Systems

Social Media Analysis and Applications

Speech/Audio Processing

 

5. Design and Interactive Communication

Internet Architectures

Web Design

Cognitive Modeling

Human-Computer Communication

Interfaces for Collaborative Work

Internet Search Technologies

Parallel and Distributed Processing

Java based Applications for Web

Computer Vision

Image Processing

Expert Systems

 

6. Artificial Intelligence in Education

ChatGPT and AI-Enhanced Learning

Adaptive Educational Systems

Cognitive Modeling and Intelligent Modeling

Learning with AI Systems

Machine Learning and Learning Analytics

Intelligent Modelling

Natural Language Processing

Learning Analytics and Educational Data Mining

Architectures for AI-based Educational Systems

Agent-Based Learning Environments

Authoring Tools for Intelligent Tutoring Systems

Name: International Economics Development and Research Center
Website: http://www.iedrc.org/

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