International Conference on Artificial Intelligence and Virtual Reality AIVR on July 11-13, 2026 in Kobe, Japan - Conference Index

International Conference on Artificial Intelligence and Virtual Reality AIVR on July 11-13, 2026 in Kobe, Japan

International Conference on Artificial Intelligence and Virtual Reality (AIVR) July 11, 2026 - Kobe, Japan

Publication:

All accepted papers will appear in the conference proceedings published by Springer-Verlag in One volume of Springer Book Series Smart Innovation, System and Technologies (SIST).The book series is indexed by SCOPUS, EI Compendex, INSPEC, WTI Frankfurt eG, zbMATH, Japanese Science and Technology Agency (JST), SCImago, DBLP. All books published in the series are submitted for consideration in Web of Science.


Submission:

1. Full paper (publication and presentation)

2. Abstract (presentation only)

  For full paper and abstract, please upload it(pdf.) to the Electronic Submission System (.pdf)

https://www.zmeeting.org/submission/aivr2026

  Send your enquiry to [email protected]

More details about submission, please visit at http://aivr.org/sub.html


Conference Schedule:

July 11, 2026 (Saturday) | Conference Sign in, Materials Collection, and Welcome Reception

July 12, 2026 (Sunday) | Opening Remarks & Keynote Speeches & Authors' Presentations in Parallel Sessions

July 13, 2026 (Monday) | Authors' Presentations in Parallel Sessions


Contact:

Zenobia Yang

Email: [email protected]

Tel: +86-18702848313

Call for papers:

Topic 1: System techniques, performance, and implementation

System components

Virtual reality platforms

AI platforms for VR/AR

Cloud-based platforms

Data generation, manipulation, analysis, and validation

Tracking

Physical environment mapping

Registration

Vision for VR/AR

Deep learning for VR/AR

Standards and theoretical models for AI and/or VR


Topic 2: Content creation and modelling

Generation of immersive environments and virtual worlds

Environments for gaming, simulation, training

Visualization, optimized and realistic rendering

Geometric modelling and design in immersive settings

Animations

Crowd-simulation

Character modelling

Customization and personalization (e.g., for training)


Topic 3: Cognitive aspects, perception, user behaviour

Semantic and cognitive aspects of virtual reality

Depth perception

Multimodal perception

Behaviour and activity generation

Representations of self (avatars)

Embodiment


Topic 4: AI technologies

Search

Planning

Reasoning

Knowledge representation

Natural language processing

Robotics and perception


Topic 5: Interactions / interactive and responsive environments

Multimodal interaction and experiences in VR/AR

Machine learning for multimodal interaction

Human-virtual user/agent interaction

Human to human communication in virtual environments

Collaboration and communication


Topic 6: Applications and case studies

Data and knowledge representation

Problem solving

Spatial visualization

Multimodality for visualization

Visualization for domains

Arts, leisure, and entertainment

More Topics, please visit at http://aivr.org/cfp.html


Name: International Academy of Computing Technology
Website: http://www.iact.net/

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